Announcing Hazelnut Bastille, a Classic Pixel-Art Topdown Zeldavania.
Hazelnut is a topdown adventure in a pixel art style, taking gameplay and stylistic influence from the classics of the 90's era, including the Startropics and Zelda games, as well as a few more recent titles. Gameplay will center around a series of dungeons embedded in a vast overworld, and is expected to be primarily driven by challenging combat, with some incidental puzzles. The game is being developed in the Unity environment for PC currently.
In anticipation for our upcoming demo release, I will be posting regularly with screenshots of our new game.