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Announcing Hazelnut Bastille, a Classic Pixel-Art Topdown Zeldavania.
Hazelnut is a topdown adventure in a pixel art style, taking gameplay and stylistic influence from the classics of the 90's era, including the Startropics and Zelda games, as well as a few more recent titles. Gameplay will center around a series of dungeons embedded in a vast overworld, and is expected to be primarily driven by challenging combat, with some incidental puzzles. The game is being developed in the Unity environment for PC currently.
In anticipation for our upcoming demo release, I will be posting regularly with screenshots of our new game.
Interested in learning more about Hazelnut Bastille?
Check out our site, and subscribe for demo access at: www.aloftstudio.com/hazelnutba…
Devlog: forums.tigsource.com/index.php…
Twitter: twitter.com/Aloftstudio
Check out our site, and subscribe for demo access at: www.aloftstudio.com/hazelnutba…
Devlog: forums.tigsource.com/index.php…
Twitter: twitter.com/Aloftstudio
Hazelnut Bastille Fan Art Contest + Rewards
(Entry by "Le Nuage")
We are running a Fan Art Contest for the Hazelnut Bastille Kickstarter campaign!
Kick Starter: https://www.kickstarter.com/projects/1330693854/hazelnut-bastille-a-16bit-indie-adventure/description
End Date: Saturday, November the 17th at Midnight, Eastern Standard Time
Submissions should be at least 600x600 pixels, but can be larger in either dimension. They should also be smaller than 4000 pixels for either dimension. You can send your submissions at any time into:
support@aloftstudio.com
Submissions can be in any visual image medium we can read. They might be pixel art, pen and ink, graphite, vector comics, or any
Summer Stuff
Summer always seems to fly by... but I'm not letting it pass me by this time. I have 2 game projects that are slow going but making progress. Currently working on some basic sprites and such to help get things going. I'm hoping for some big updates this July.
Commision Layout
I've been considering doing commissions for developing flash games. Aside from occasional job offers I haven't seen much information about anyone doing this. Either due to lack of interest or cost being to high, I don't know.
Basically what I am looking for is to accept artists with game ideas who will do their own art and I will in turn program and develop a flash game for them. I may offer to do art as well but not looking to do this with most projects.
I will accept all range of games from a simple dressing doll to full adventure games. The more complex the more the cost. Everything is negotiable. Mainly looking for 2D games as I have ye
Devious Journal Entry
Another semester coming to a close. Finally finished my Associate Degree for Game Development and already working on my BA. Although I have made a few small accomplishments since I quit MMOs I still feel I waste my time away just as much. That or playing games is just so much easier when I am sleep deprived than doing personal work at home. Work has been stressing me out a bit lately but that is likely due to my sleep conditions. First year at Naka-Con was a blast albeit lonely. Realized my tablet pen disappeared when I moved last year so debating buying a new one. Can't wait for summer...
I am really trying to push some game projects forwar
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Fixed broken links.